
Available to non-Spiritualist, non-Pacifist empires. Neutron Sweep: Destroys most higher forms of life on the planet but leaves the infrastructure intact for colonization. A research station can be built to study the planet afterwards. Global Pacifier: Encases the planet in an impenetrable shield, permanently cutting it off from the rest of the galaxy. World Cracker: Shatters a planet, leaving behind a broken debris field that can be mined for resources. There will be a total of 5 type of World Devastator-class weapons that can be chosen from to be fielded on the Colossus: As the name implies, its main purpose is to be deployed against enemy planets and to annihilate them. Each Colossus is a single ship that is truly gigantic and restricted from merging with other fleets. To build them, the technology to build Titans must first be acquired and in addition to that, the Colossus Project Ascension Perk must also be chosen. Planet Destroyers form a new class of ships called Colossus. In addition to that, Titans also have a special aura slot that can fit a single offensive or defensive aura that can buff friendly ships in the same fleet or debuff nearby enemy ships. They require their own Assembly Yard building and the Titans have a unique weapon slot on their Bow Section that can be equipped with Titanic-level weapons that offer much more considerable damage than XL-level weapons. Titans represent the class of vessels that come after Battleships.

While we await the full patch list for Update 2.0, the latest Developer Diary included three new features exclusive to the Apocalypse update:
